8 Aug 2012

Commanding

Many people consider commanding in Natural Selection 2 to be a little bit scary. In certain cases, that can be warranted. But in most cases, there are simple rules you can follow to make sure your experience is awesome. The game below is a great example.



  1. Headspace: Commanding is about people, not unitsx
    The most obvious mistake people make when commanding NS2 matches is equating an RTS interface with a traditional RTS playstyle. A traditional RTS calls for an absolutely authoritarian command method: Your units go and do where and what your clicks tell them. When the interface is unresponsive, or pathing fails, a player perceives this as a failure of units to obey orders. Frustration ensues.

    Lose this mindset immediately. This is not a traditional RTS, and that playstyle will result in endless losses. Instead of an authoritarian command method, you must adopt a leadership command method. Your units are real humans. Treat them as humans. Think of waypoints as goals and guides, not absolute orders. Movement of players is fluid, not rigid. Your directions and orders must first and foremost come through communication, which leads to:
    x
  2. Communication: Your soldiers need a leader, not a GPSx
    When commanding, take some of the energy you would normally put into mouse-clicks and redirect it into your voice. You need a microphone, and you must use it. Say hello to your team. Get to know their personalities. Who is gung ho? Who is timid? Who is a great fade? Who is a lone wolf? Who likes building structures behind the lines? These are crucial questions, and you will only answer them by talking.

    The more personable you are, the more effort you make, the more people will switch their own microphones on or get into the text chat. Be fun, be understanding, be humble, be confident. Recognise and be open about your limits. Recognise the skills of others.
    x
  3. 2IC: Who has your back?x
    Every Lieutenant needs a dependable Sergeant at their right hand. You need someone on the ground, with eyes on the fight. As you become a more experienced commander, you will recognise that there is a 2nd-In-Command down there on the battlefield, they just might not know it yet.

    In the game above, Slicedbeadman filled this role. He was a very good player, with a good attitude. Very outspoken, with strong opinions, and with killing skills to back up the big talk. This is the kind of player you want to immediately communicate with. Seek their advice, give them regular orders, and act on their suggestions.

    Many players recoil at this. Why would I take advice and orders from a big shot? I am the commander! These same players wonder why they often get frustrated with their team, and lose.

    Your 2IC completes you. They are there when your mind wanders and you forget Carapace. They fill in the blanks during frantic fights, as they can see the situation on the ground better than you can. Your communication with them gives them authority other players will respect, and encourages them to respect you. You cannot micromanage the entire battle. The best commanders will recruit helpers during the game, and these helpers will do wonders for your chances of victory.
    x
  4. Inspire:Lead them into the fire, and get them out the other side.x
    This fourth and final point ties the other three together: It is by far the most import. In Starcraft, your marine will enter the alien base, scout a spine crawler, and die without question.

    In Natural Selection 2, that marine is human, and they do not want to die. You need to make them know that they are part of a plan, that their fight is the team's fight, that their waypoints have purpose and their death meaning.

    Form an overall strategy in your head. Communicate it. In the game above, my opening strategy was 'Hunt Extractors, destory them.' Simplistic, but a goal that your team will rise to. Later, it was 'Secure Tram Departures.' Later still, it was 'Fight for Terminal.' These little strategies all add together as you feel your way to a master plan to win the game.

    Once you have a strategy, talk to your team about the progress. Any time someone executes it successfully, for example pressuring a harvester, encourage them. Reward them with heaped praise. If someone is Fading well, tell them. If someone is Gorging like a boss, praise them profusely. Most importantly, if someone is having trouble, pick them up off the ground. If someone has a 0-10 record, do not admonish them, inspire them. Coach them as much as time allows. Take a moment to watch them fight, and give them tips. Encourage the rest of the team to back them up.

Do all these things, and you will be well on the way to commanding well. Of course, because it is about people, NS2 commanding will never have a definitive manual. That is why I love it. That is why you might get more out of this game than you ever thought possible.

7 comments:

  1. 5. [Optional] Practice your multitasking and APM (actions per minute) by playing Starcraft 2!

    When you are the commander, you will have to split your time between building structures, starting upgrades, giving players their orders, and maintaining vision of the map. On top of all that, you're expected to maintain constant communication with your soldiers, too?

    An optimal way to develop the multi-tasking overhead you'll need for NS2 is by stressing those context switching skills in the game of Starcraft. Once you've mastered that game and get back to NS2, being able to handle the sheer volume of requests and demands that come to you as Commander will be one less thing to worry about :D

    ReplyDelete
  2. Great entry!
    Be positive, always be positive, it's being summed up well but I just want to stress this again, giving positive feedback is the most important thing about having happy and successful little marines/aliens on the field. And yeah having someone coordinate your team apart from you is a great relief.

    Even when you are new to commanding your team is always by your side so listen to them take their advice and don't be afraid to tell them you're new to it or you made a mistake, they will always try to help rather then blame you as this game is about winning together not having the best KD.

    PS: Slicedbeadman is a fucking scary marine with the shotgun :)

    ReplyDelete
    Replies
    1. I could not agree more, Positive feedback really seems to help the team, and happy people are, well happy people.

      So to all you comm's out there,if you want to get people to follow orders the best thing to do is be a pleasant commander

      Oh and yeah breadman was chasing me in the vents today with a Shotgun and kicking my #$%...... I hate jetpacks some times :P

      Delete
  3. You MUST watch the first minute with Youtubes automatic transcript.

    It gives a whole new perspective of what is really going on.

    ReplyDelete
    Replies
    1. LAWL! Thx for pointing out. The usage of public places is a real issue in NS2.

      Delete
  4. Hah @ Anonymous (transcript comment). Yeah youtube's automatic captioning doesn't work very well. I love Riot's (League of Legends) updates and videos because they always have typed up captions. It's really nice. I wish more people did (or could spare the time) to make captions for their vids.

    ReplyDelete